[HEADER]
Title=choum real 14 hard
Description=real hard 14
Folder=MOD
MOD=RealWorld, Global
Survival Mode=No

[PLAYER EXPERTISE] 
Retailing=0
Farming=20
Manufacturing=0
Research and Development=50
Raw Material Production=0
Marketing=40
Training=60
//Product Expertise=Computer, 60
//Product Expertise=Software, 80
Product Expertise=Body Care Products, 80
//Product Expertise=Operating System, 80
Software Expertise=Operating System, 60
Internet Expertise=E-Commerce, 40
//Product Expertise=Service, 80

[PRODUCTS]
Random Product Reinvention=100
Product Customization=On
Product Customization Range=High


[COMPETITORS]
Number of Competitors=65
Competitor Start-up Capital=High
AI Expansion Aggressiveness=High
AI Pricing Aggressiveness=High
AI Expertise Level=Moderate
Competitor Aggressiveness=High
Competitor Expertise Level=Moderate
Competence of Local Competitors=Moderate
Show Competitor Trade Secrets=Yes
AI Friendly Merger=On
Retail Focused Companies=5
Stock Focused Companies=1
Real Estate Focused Companies=3
Tech Focused Companies=4
Media Focused Companies=2
Banking Focused Companies=2
Insurance Focused Companies=2
Diversified Companies=10
AI Pricing Aggressiveness=High
AI Product Expertise=Apparel, 1
AI Product Expertise=Toy, 1
AI Product Expertise=Food, 2
AI Product Expertise=Snacks, 1
AI Product Expertise=Automobile, 1


[SPECIAL RULES]
Factory Capacity Modifier=300
Warehouse Capacity Modifier=300
Natural Resource Firms Capacity Modifier=300
Tech Cost Modifier=300
Unlimited Natural Resources=No
Auto Save Interval Days=30
CEO Salary Modifier=40
COO Salary Modifier=40
CTO Salary Modifier=40
CMO Salary Modifier=40


[ENVIRONMENT]
Number of AI Persons=120
Private Company=Yes
Your Start-up Capital=Moderate
Retail Store Floors=Multiple
// Your Start-up Capital=<Very Low, Low, Moderate, High, Very High>

Random Events=Never
// Random Events=<Never, Seldom, Occasional, Frequent>

Game Starting Year=1990
// Game Starting Year=<1900 to 2100>
// You may set the game starting year to any year between 1900 and 2100.  

Retail Store Type=Many
// Retail Store Type=<One, Many>

Technology Disruption=No
// Technology Disruption=<Yes, No>

Stock Market=Yes
// Stock Market=<Yes, No>

Alternative Stock Sim=No
// Alternative Stock Sim=<Yes, No>

Macro Economy Realism=High
// Macro Economy Realism=<Low, High>

Inflation=Off
// Inflation=<Off, On, Inverse> 

Inflation Strength=Reduced
// Inflation Strength=<Normal, Reduced>

Boom-Bust Cycle Volatility=Low

[DIGITAL AGE DLC]

E-Commerce=Yes
AI Acquires Private Companies=Seldom
AI Tech Companies Go IPO=Yes
Max AI software and Internet companies=Moderate
Talent System = Full
More Talents = 80
E-Commerce=Yes
Internet Revenue Index=100
Telecom Customer Stickiness = 90
Max AI OS companies=3
Max AI Internet companies = 5

[IMPORTS]
Product Customization=On
Product Customization Range=High
Consumer Goods Seaports=1
// Consumer Goods Seaports per City=<0-4>

Industrial Goods Seaports=0
// Industrial Goods Seaports per City=<0-4>

// Please note that you may create a game up with no seaport using a game script. But the AI companies¡¯ performances will suffer and 
// this should only be used if you intend to create a game scenario with such characteristics.

Constant Import Supply=No
// Constant Import Supply=<Yes,No>

Import Quality=Low 
// Import Quality=<Low,Moderate,High>


[Banking and Finance DLC]
Aggressiveness of AI banks and insurance companies=Very High
Number of AI Companies Focused on Banking=Low
Number of AI Companies Focused on Insurance=Low
Tendency of AI to Set Up Banks=Moderate
Tendency of AI to Set Up Insurance Companies=Moderate
Feature Bank=Yes
Realistic Loan Demand=Yes
Feature Bond=Yes
Bond Credit Standard=Normal
Feature Insurance=Yes
Feature Global Stock=Yes
Venture Capitalists=30
VC Capital=100
VC Diversification=50
Realistic Money Supply=Yes
Warehouse Floors=Multiple

[SERVICE INDUSTRY DLC]
Shopping Mall=Yes
Shopping Mall Cost Modifier=100
Shopping Mall Rent Modifier=100
Tendency of AI to Build Malls=Moderate
Import Company=yes
Import Quality=low


[Experimental DLC]
Built-in Advertising Unit=Yes
Farm Extension=Yes
Size of New City=Adjustable

[CITY ECONOMIC SIMULATION DLC]
Pollution Modifier=10
First City Cash Level=High
Public Expenses Index=50


